godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Run Scene in Regular Mode doesn't run scene in regular mode.
- [3.x] When a gamepad is disconnected, input actions are left active
- Color members should be double in gdextension_api.json
- Parse Error: [ext_resource] referenced non-existent resource when two scenes share external resources
- Add warnings when calling `set_shader_parameter()` with an incompatible type
- LineEdit editing_toggled signal is not fired on calling unedit()
- Use Span to reduce allocations in `HTTPClientTCP::poll`
- (XR, Android, GLES3) Game glitches out after few minutes if both MSAA_3D and Environment.adjustments is enabled
- Custom cursor reverts to default OS cursor in non-exclusive fullscreen when the MacOS dock is touched briefly
- Godot 4.4 forward_plus renderer crashes at quit on M3 Mac
- Docs
- C++ not yet supported