godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Polygon2D fill area is not considering the position of the next containing Viewport
- If cast to parent type, the resources don't show up in the Inspector
- When quitting the editor to the project list, editor settings are lost
- Allow disabling 2d from editor features
- Division by float 0 in rasterizer_scene_high_end_rd.cpp
- [WIP] Multiple Tree Control issues
- Tooltip renders link but it is impossible to click (fixed in `master` thanks to DisplayServer)
- Gridmap + BakedLightmap produces huge scene files
- Creating signals generates no code in external editor
- Improve CSharpScript cross-language compatibility and editor support
- Docs
- C++ not yet supported