godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- ResourceLoader load performance regression (compared to 3.5.3)
- Allow using shortcut symbols instead of text.
- Implement EditorExtensionSourceCodePlugin
- Split `GLOBAL_GET/DEF` into seperate header
- Add ray and segment intersection methods to MeshInstance3D
- Add vector components to 3D ruler tool
- Add Image support for partial mipmaps and implement `mipmap_limit` functionality for texture importers
- Input: Improve multiplayer support by implementing `PlayerID`
- Tween - Add curve support
- Extra particle tools for seeking
- Docs
- C++ not yet supported