godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add `amount_ratio` to cpu particles to dynamically change amount emitted
- Components for Node
- SCons: SCU spring clean to make sure folders are accelerated
- Incorrect warning (performance hog): Attempting to use a shader %s that requires tangents with a mesh %s that doesn't contain tangents.
- Allow hiding the main window (Windows & X11)
- Add `insert_item` method to ItemList
- Add support for global favorite properties
- Fix race condition in FontFile data access during threaded imports
- Implement audio absolute time (DSP time) and scheduled play
- Crashing at 2^24 Object Limit
- Docs
- C++ not yet supported