godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Shder instance uniform buffer size error on Nvidia and Intel graphics cards
- Add symmetrical selection option to bone map editor
- Debugger does not catch infinite recursion stack overflow on separate thread, instead game just exits with no errors
- GDScript tool script can cause editor crash on null object
- Fog is always at maximum in orthographic editor viewport, obscuring objects that are visible in perspective
- "Visible Collision Shapes" debug option has an important performance regression since Godot 4.4
- Spammy repetitive adding/removal of ext_resource uids in .tscn files
- [3.x] Reset joy axes and buttons after joy disconnection
- Disable GPU threaded optimizations option (GL debug)
- Add CameraFeed support for Web
- Docs
- C++ not yet supported