godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Async function ends code without error when called on a resource without await
- Regression: Crash when importing SVG as Sprite3D texture
- glTF export does not write root joint motion resulting in incorrect skeletal animations
- Add editor settings of mouse middle button paste
- Add custom upscaler implementation to RD renderer
- Shder instance uniform buffer size error on Nvidia and Intel graphics cards
- Add symmetrical selection option to bone map editor
- Debugger does not catch infinite recursion stack overflow on separate thread, instead game just exits with no errors
- GDScript tool script can cause editor crash on null object
- Fog is always at maximum in orthographic editor viewport, obscuring objects that are visible in perspective
- Docs
- C++ not yet supported