godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ReplaceBy() on CurrentEditedScene causes crash [4.3+]
- Godot 4.4.1 crashes on opening any project
- Allow @export_range to support numeric types
- Roslyn Analyzer and Code Fix for repeated StringName implicit allocations
- Node2D draw_string in gdscript or DrawString in C# dosen't work in godot 4.4.1
- Add a project setting to control 3D line drawing thickness in Forward+ and Mobile Vulkan renderers
- `get_baked_points` does not respect bake_interval
- Add BBCode Prefix property to RichTextLabel
- Core: Add `FixedArray` type, analogous to `std::array`
- LightmapGI bug from all rendering backends
- Docs
- C++ not yet supported