godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Play AudioStreams when selected in Quick Load with Instant Preview
- Update OS.request_permission (and related) descriptions to reflect reality.
- Increased CPU load when viewing documentation
- FSR2 Crash and Error FFX_ERROR_INVALID_ARGUMENT
- Add editor option to toggle idle parsing
- Game crashes on initialization on Android emulator
- Add closed property to Curve2D
- Adding collision shapes to bodies already in scene tree is slow when using Jolt Physics
- Fix for edge case when anisotropic filtering `maxAnisotropy` is set to 1
- Support overriding the number of channels in the AudioDriverPulseAudio buffer
- Docs
- C++ not yet supported