godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add extra cull margin to Light3D
- Add post-light function in spatial shaders for all renderers (useful in toon shading)
- Preserve Unix file attributes when downloading assets
- `MultiMeshInstance3D` throws errors in editor when its scene is opened and a parent scene is also open
- Add nested container type support for Arrays and Dictionaries
- On exit: ERROR: Pages in use exist at exit in PagedAllocator
- Allow to inspect scene's sub-resources in FileSystem dock
- Windows export reports wrong resolution based on main monitor's Scaling value
- Add debug draw override to editor Game mode
- [macOS] Scroll wheel is unusable in the editor
- Docs
- C++ not yet supported