godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Import script configured in Import Defaults is not called when importing blend files
- Project Manager control-click on projects not working on Linux
- Add `get_joint_rid()` to `PhysicalBone3D`.
- [GUI] Implment `Slider::respect_grabber_area_min_size`
- Add Simple Horizontal and Vertical Content Alignment Options to ScrollContainer
- load() and MultiplayerSpawner Cause Unexpected Replication Behavior
- Fix FileAccess::open returning valid FileAccess when opening a pack file fails
- [DRAFT] Expose native struct for ray cast through `PhysicsDirectSpaceState3D`
- Godot crashes while baking shaders with the export preset on 4.5.1
- Add `CONNECT_UNIQUE` flag to connect the same callable multiple times with different bind arguments
- Docs
- C++ not yet supported