godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Always duplicate modified properties when instantiating packed scenes
- Manipulating GPUParticles nodes via inspector crashes engine on Windows 11
- ENet: Expose the `check_events` method to GDScript
- Inline static variables (part 2)
- The first instantiated CharacterBody3D at Vector3.ZERO, jumps on second instantiaded.
- ERROR: Signal 'frame_pre_draw' is already connected to given callable 'RS::viewport_set_update_mode' in that object.
- [macOS/Windows] Implement live wallpaper mode.
- macOS: pop up windows don't open on primary monitor by default
- EditorInspectorPlugin can't hide some array fields
- Editor window shrink on save or build. Linux - Debian 12 - KDE Plasma.
- Docs
- C++ not yet supported