godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Clamp number of dashes in draw_dashed_line
- Physics method intersect_point() fails detections when the node is inside the CanvasLayer
- Implement alternative transparency sorting modes
- Crash on loading a new scene after playing a long time caused by `Cannot get class ''.`
- Use Window instead of Control for grab preview
- Fix SDFGI dynamic light culling with Y-scaled cascades
- Add extra cull margin to Light3D
- Add post-light function in spatial shaders for all renderers (useful in toon shading)
- Wayland: Implement server-side key repetition (wl_keyboard v10)
- OpenXR: With eye-tracked foveated rendering, everything becomes low resolution with MSAA, unless Glow or FXAA is enabled
- Docs
- C++ not yet supported