godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Rendering: Pre-allocate light vectors in scene culling
- 4.6 beta 2 - Incorect material distance fade origin
- SVG imports as CompressedTexture2D by default
- Docs: Imprecise description for `min()`
- Light2D cant be masked
- Fallback CJK font behaviour causes performance issues
- Allow trackpad pressure on macOS
- Implement continuous scroll in TabBars
- Allow editing multiple materials from FileSystem dock
- Fix visibility range check for Omni/Spot light shadow culling
- Docs
- C++ not yet supported