godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- The editor keeps jumping around every so slightly when clicking between tabs, when the windows task bar is hidden/uses automatic hide.
- Fix suspension force calculation in VehicleBody3D to accurately follow Hooke's Law
- Fix get_base() returning RID(0) for Light3D nodes
- ResourceFormatSaver - Custom File formats fails to create when code is edited anywhere in the project.
- Game embed only works in floating mode when overriding with override.cfg
- RichTextLabel: Vertically flowing over other elements when Selection enabled and a Highlight has been made.
- Show library when call `DisplayServer.file_dialog_show` in Windows 11
- Differing UV2 generation for primitives and imported meshes causes LightmapGI inconsistencies
- Fix incorrect alignment padding calculation for PCK header in embedded export
- Add 2D rotation gizmo
- Docs
- C++ not yet supported