godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Optimize `AHashMap` for scalability
- Nested array syntax highlighting broken for ConfigFile
- Android Remote Deploy Does not Preview Node Transformations Done by Tools
- Add missing layout_mode into the control.xml
- Default fonts alias switch on Windows
- 4.5.beta1: Thumbnail generation makes the inspector jump annoyingly, making it hard to click things
- Add MAKE_NODE_TYPE_HINT helper macro
- Custom resources with overridden constructors (with params) become null at runtime when exported
- Handle of propertie's sliders in Animation Tree editor does not follow the cursor depending on scale
- subwindow steals first mouse/tap event when emulating mouse->touch or touch->mouse
- Docs
- C++ not yet supported