godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add unit test for WebSocketPeer default state
- Add `optimize_wasm` build option for Web
- Exported enum var doesn't change when adding a value
- Inefficiency in CSG Module
- 3D Navmesh QueryPath is extremely slow
- GDScript static variables do not update during hot-reload (godot 4.3+)
- Add missing `backward` flag to TRS3D & BlendShape Track's interpolation in the `AnimationMixer` for Nearest interpolation
- `textureSize` being reported as `(1, 1)` with Forward+ renderer
- Remove trailing newline in .import files when [params] section is empty
- Editor: Wrap long debugger error messages in tooltips
- Docs
- C++ not yet supported