godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [Wayland] MouseMode.Captured does not work correctly in the embedded game window
- AudioStreamPlayer nodes with mix_target set to center don't play
- Add a "Speed of Sound" setting to the project settings for Doppler
- Fix gdscript's "as" (type cast) keyword when casting to the same type of PackedArray.
- java.lang.UnsatisfiedLinkError library "libgodot_android.so" not found
- Use stack instead of heap in AbstractYuyvBufferDecoder::component_indexes
- Clicking 2 Tree items quickly will activate the first clicked item
- [Wayland] Color picker doesn't properly settle when the mouse leaves the window
- a11y: Expose menu shortcuts.
- PROPERTY_USAGE_KEYING_INCREMENTS does not work without also the hframes and vframes properties
- Docs
- C++ not yet supported