godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Crash when customizing editor Base/Accent color
- `profiler=tracy` with `profiler_track_memory=yes` allocates dozens of gigabytes during resource importing
- Fix Mali-G52 GPU crash by introducing `avoid_subpass_post_process` workaround flag.
- Add an `@export_suffix` annotation
- Fix Editor language prompting for restart when not necessary
- Editor has no highlights in Globals for Delete Button
- Allow searching for editor shortcuts by section
- Jolt physics: Nodes reparented with keepGlobalTransform=true do not maintain global transform
- Add optional names to tweens for debugging purposes
- Add @export_readonly annotation
- Docs
- C++ not yet supported