godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add function to update Atlases (such as DecalAtlas) with changes to individual textures.
- `LineEdit` - fix selection behavior on pressing shift and an arrow key
- Document rotation methods being clockwise in 2D, counter-clockwise in 3D
- Storing a PackedScene in a variable loads all of its textures into VRAM
- Highlight mouse buttons in the input map editor icons
- Setting an InputEvent device to 'all devices' sets it to -1, overlapping with DEVICE_ID_EMULATION
- Fix crash in `Node::add_sibling` due to missing checks
- Unused editor settings with no effect
- Make `NodePath` copy-on-write, to avoid it changing accidentally (through copies)
- Allow searching for editor shortcuts by section
- Docs
- C++ not yet supported