godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Combination of MultiMesh with ArrayMesh created without vertex array does only render for more than one instance
- TileSet: Add option to pack multiple tile images into single atlas
- Fix sub_emitter does not process during `request_particles_process`
- Godot crashes on launch on GeForce 8600 GT
- Fix issues with AudioStreamPolyphonic
- Boolean variable showing GDScriptFunctionState in some cases
- C#: Intermittent Handle is not initialized when instantiating a PackedScene referencing a cached CompressedTexture2D
- AnimationStateMachine `advance_on_start` option doesn't work correctly except transition on the first time
- Filesystem: duplicated items aren't focused
- [4.4] glibc pthread_mutex_lock Fatal Crash
- Docs
- C++ not yet supported