godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [Windows] Maximizing borderless ignore window maximum size
- Button theme_override content_margin not working
- Fix CXX version retrieval for windows mingw
- "Create Collision Shape" operates on old version of a mesh when asset updates
- mediump qualifier does not work on iOS
- Godot Does Not Open Any Projects and Crashes With Signal 11
- Particle effects stay behind in 3D if you move your camera away from where they're being emitted and then back.
- Support PackedByteArray IO for `ZIPReader` and `ZIPPacker`
- Add `FileAccess.store_{buffer,string}_as_file()`
- Editor doesn't allow replaying scenes
- Docs
- C++ not yet supported