godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Global menu item with single-key accelerator can't be activated
- Ambiguous tooltips on animation snapping toggles
- Implement mouse wheel scrolling, panning and zooming in AnimationTree widget
- When exporting to Android with Gradle in headless mode, Godot never exits
- Android Compatibility renderer VRAM compressed textures `get_image` return RGBA8 image
- Shader built-in `VIEWPORT_SIZE` is affected by `scaling_3d_scale`
- 3D Selection Behaviour - Box select is selecting objects behind other objects
- Fix regression: owner is unset before tree_exiting signal.
- C# Manually created plugin isn't detected
- Undocumented interaction between `bind` and `unbind`
- Docs
- C++ not yet supported