godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Editor crash when deleting animation from SpriteFrames window after clearing resource without focus
- Make GDVIRTUAL Binding of _instantiate_playback non-const
- Godot 4.5.1 on Windows — Crash when opening Color Picker in second instance (two simultaneous editor windows)
- Project created on Windows 4.2 won’t open in Godot 4.2–4.5.1 on Linux (editor fails, game runs)
- Godot doesn’t bring detached windows/docks to the front
- Animation editor wraps the `Fit to panel` button too early when tweaking layout
- Profiler not displaying the right process time and from where it's coming from.
- Fix CurveTexture ignores domain range and doesn't record it fully
- Shader instance uniform colors black on web export but not otherwise using compatibility rederer
- Fix project manager minimum size not being large enough
- Docs
- C++ not yet supported