godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [Windows] Implement OneCore TTS support using C++/WinRT.
- Expose `JointLimitation3D`'s virtual methods
- Crash on editor launch (project edit) on linux wayland
- [Import] Add import option to force monochrome font for emojis.
- thorvg: Update to 1.0.1
- Shader: Exceeding varying count limit doesn't produce an error
- Seeking by the DiscreteCarry transition in BlendSpace takes precedence over seeking using other chained AnimationNodes
- `Image::fill_rect` may lead to silent crash
- "Already connected" error when trying to connect signal to objects that are different but with same content
- Refactor `ShaderEditorPlugin` to use `ScriptEditor`
- Docs
- C++ not yet supported