godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Optimize C# Interop
- Optimize signal emission: reduce allocations and skip unnecessary one-shot scan
- Uniform array of textures/images using specialization constant as array length ignores provided constant value and uses the default value as length
- Manual physics stepping
- Editor freezes/hangs when selecting Bucket Fill tool in 2D Viewport v4.6 stable
- Fix project path resetting when canceling folder browse in project manager
- [CrashHandler] Always print frame PCs and main module load address for retrace.
- export_presets.cfg is overridden by cached window state
- Create custom Material types by extending ShaderMaterial
- Weird UI artifacting garbles up interface
- Docs
- C++ not yet supported