godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript: Add the ability to patch methods at runtime to support modding
- `ResourceSaver::set_uid` does not check path is recognized
- Can't select Tree's item when hide titles and use deferred add item.
- Large TileSet atlases are extremely laggy in Godot v4.6
- Robust `safe_normalize` routine
- Fix GLSL shader include
- Unsaved Scene Causes Inspector Jitter When Changing Mesh Properties
- Add channel information to `peer_packet` signal in `SceneMultiplayer`
- ARM64 Ardueno Vulkan crash
- Add warning for renaming animation name
- Docs
- C++ not yet supported