godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Editor oversampling can cause temporary freezes in large 2D scenes after changing zoom level or resizing the viewport
- A Sprite3D texture with billboard faces the editor camera instead of the scenes camera
- Unassigned loop variable causes GPU and entire computer to crash
- CI: Pass `generate_bundle=yes` to apple builders
- Add ability to create tooltip descriptions for dynamically exported properties
- Window Width/Height Override not correctly setting window size in embedded game project
- Scenes created in 4.5.1-stable do not export deterministically in 4.6-stable unless you re-save them
- Extreme lag when rotating the camera to a negative perspective on Intel Iris Xe IGPs on Windows (D3D12)
- ReflectionProbe has flickering artifacts in bright specular reflections
- Refactor VisibleOnScreenNotifier3D gizmo plugin to use Gizmo3DHelper
- Docs
- C++ not yet supported