godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AudioStream2D plays only when other video active on machine
- Make selecting node in remote expand tree
- GDScript: _get_property_list() fails to update or behaves inconsistently compared to C#
- 4.4 When upgrading to 4.6, the issue of pixel jitter occurs when the character moves to the end of the map
- Godot Editor: while idling, it does so much wasteful work that it skips rendering frame and drains the battery.
- ShapeCast3D fails to detect collision when fully penetrating or inside CSG geometry
- Godot 4.6.0/1 should not be recommended to be installed in MacOS Tahoe
- Editor: Make the GridMap appear again when navigating from other tree elements
- [C#] GlobalClass isn't visible in Create New Node
- Presort text draw calls (simplified version).
- Docs
- C++ not yet supported