godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- MultiMeshInstance2D PhysicsInterpolation breaking - Godot v4.6 - draw_list_bind_uniform_set: Parameter "uniform_set" is null
- Fix doc formatting issue in `@GlobalScope.log()`, `OS.shell_open()`, `JavaScriptBridge.is_js_buffer()`, and `Signal`
- Internal error, property list was not freed by engine!
- Fix editor resources importing
- Add unit tests for 'Control' to test container logic
- Add SyncMode::CYCLIC to BlendSpace1D and BlendSpace2D
- Hide `tonemap_exposure` from editor when using Compatibility with `BG_CANVAS`.
- Godot 4.6 RC2 - Code Tooltips are very tiny on large screen
- Visual Shader float parameter range sliders get stuck after one update and stop responding to mouse input
- Drag selection in output pannel broken in 4.6
- Docs
- C++ not yet supported