godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Changing project settings tab with the keyboard grabs focus in "General" and "Input Map" tabs
- Godot modifies custom resource when it's open inside Inspector on save
- Expose `Control.get_offset_transform` to GDScript
- Fix VehicleBody3D sliding on slope.
- VirtualJoystick: theme colors should be white by default, not black
- Add support for more Variant types in `@GlobalScope.min()` and `.max()`
- Android: Crash on startup when VisualShader has vertex_lighting enabled (Adreno 650)
- [Accessibility] Menu bar and accelerator keys do not function as they might in a normal app
- CONNECT_PERSIST does not work with resources and sub-resources
- MultiMeshInstance2D PhysicsInterpolation breaking - Godot v4.6 - draw_list_bind_uniform_set: Parameter "uniform_set" is null
- Docs
- C++ not yet supported