godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add tree filtering to Advanced Import Settings
- Lightmap UV discrepancies between Windows and Mac M1, despite identical source model, settings and unwrap_cache
- Shader Editor steals focus for Node Shortcuts
- Suffix -noimp does not work for importing animations
- Disable tooltip and symbol lookup for class names in non-docstring comments
- Documentation: `Node.is_node_ready` description is unclear/incorrect
- ResourceFormatLoader/Saver: Document `_exists`, `_get_classes_used`, and add examples.
- Godot application (including all windows) freeze completely when hovering over tooltips in project settings too long.
- Add @export_flags_grid and @export_flags_grid_named annotations
- Tooltip of a `Control` shown behind the PopupMenu
- Docs
- C++ not yet supported