godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- `Curve` emits `changed` signal on scene reload even when no change has happened
- Add BBCode syntax highlight
- Allow to pin checkable inspector sections
- Unfreed objects can cause a crash when closing the game
- Add tree filtering to Advanced Import Settings
- Instance shader parameters don't update in inspector when material changes
- "Lightmap Baking" mode set to "Static Lightmaps" causes small triangles to not render
- Lightmap UV discrepancies between Windows and Mac M1, despite identical source model, settings and unwrap_cache
- Shader Editor steals focus for Node Shortcuts
- Suffix -noimp does not work for importing animations
- Docs
- C++ not yet supported