godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Skeleton2D with default Bone2D nodes causes affine_invert: Condition "det == 0" is true error on run
- Add screen space contact shadows for directional lights
- Allow texture preview to zoom and popout in separate window
- Add cell origin indicators to the `GridMap` editor
- Fix SpinBox displayed value rounding
- Apply `CPUParticles2D` hue variation even when curve is unset
- New Resources don't synchronize with the running project
- Reflections missing from screen texture when MSAA is enabled in Forward+
- Add optional 'fast save' option when saving PNG files
- Lost all of my projects on godot for the web
- Docs
- C++ not yet supported