godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Control node anchor doesn't change in android editor
- Implement Swizzling for Vectors and Color types
- Expose motion vectors for reading and writing in forward+
- Maximised editor gets super laggy when windowed game is behind it
- Show partial groups as indeterminate
- Remove redundant TOOLS_ENABLED ifdefs
- Move the Jolt `body_test_motion` contact filtering to collector
- Add `ImageFormatLoader` support for DDS textures
- `ResourceLoader.load_threaded_request` with `use_sub_threads = true` fails to load external resources or crashes
- Enable GameCube controller adapter support on Linux
- Docs
- C++ not yet supported