godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Unexpected behavior when setting negative scale in KinematicBody2D
- Button is not pressed by InputEventScreenTouch when Emulate Mouse From Touch is disabled in the Project Settings
- Manually linking static libraries with MSVC appends Godot's LIBSUFFIX
- Physics is not deterministic when using time scale.
- Getting "Loaded resource as image file" warning, but the code is legit because it runs in editor
- Degraded quality of rendered content in Viewport in another Viewport
- Dictionary keys are stored by reference
- Thin lines are not rendered correctly if rendering at a scale factor lower than the default
- export var PackedScene crash when having circular references
- JSON Parser modifies long numbers
- Docs
- C++ not yet supported