godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Loading large PCK file takes a long time and eventually results in crash on 3.2
- null result of load() call destroys arrays
- Match don't match
- Stereo (2-channel) sound output is much quieter than surround (5.1) for 3D sounds.
- TargetFramework .NET Standard 2.0+ crashes on launch, can't find assembly System.Text.Json
- Blendshapes and multi-materials work incorrectly
- Orphan Resource explorer includes singleton scripts
- Relative path script extending does not work with scripts not in res (parse error)
- "Signal already connected" error for inherited scenes Godot3.2
- Group the CanvasItem particle animation properties in the inspector
- Docs
- C++ not yet supported