godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [4.7.dev4] Tree.get_drop_section_at_position() does not return the correct value
- [Web] Bus.addAt(-1) scrambles JS bus array, silently disconnecting Master from destination on Sample playback
- Fix disabling of `CoreBind` classes, and improve the error message on problems
- VirtualJoystick: Cannot directly access angle
- Use class from the value for remote objects when possible
- `AudioStreamInteractive`'s `RETURN_TO_HOLD` / `hold_previous` does not work if last played clip is holding previous
- Improve documentation related to InputEvent touchscreen/trackpad handling
- Clarify `max_clients` behavior in ENetMultiplayerPeer
- [Linux] HDR editor window is SDR on startup
- [Web] Fix Bus.addAt(-1) scrambling bus array on Sample playback
- Docs
- C++ not yet supported