godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Basis Universal textures always use BPTC/ASTC
- Texture artifacts introduced when GPU is not available
- Add session number and count as command line arguments when running multiple instances
- Add single-stepping buttons and shortcuts to SpriteFrames editor
- Wayland / X11 drag files support
- C#: Add roslyn analyzer for parameterless constructors
- GDScript: Fix static class call resolving to native method
- Adding Z Clip Scale enabled meshes causes lag spike when SubViewport with camera is present
- Allow commas in SpinBox without Update on text change
- Crash when quitting due to dangling `CSharpScript` reference
- Docs
- C++ not yet supported