godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Regression: Stale uid_cache.bin crashes the running game when the debugger inspects resources
- Fix for SSR in VR
- Dynamic Shadows fail to Update all possible shadow slots, causing missing (and broken) Shadows
- Fix MultiMeshInstance3D normal scaling with non-uniform transforms
- Fix `AudioStreamPlaylist` goes to next stream at wrong time if `AudioServer.playback_speed_scale != 1.0`
- Newly added `GPUParticle3D` is broken until scene is reloaded (4.7.rc1)
- Make compression docs and messages more clear
- Quickly right clicking in the file system makes the menu black
- Tiny portability fixes
- Custom `ResourceFormatLoader` and `ResourceFormatSaver` classes can cause GDScript compilation failure with Autoload Singletons
- Docs
- C++ not yet supported