godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Crash after splashscreen on Android with GLES2 if default_env.tres is present [Samsung Galaxy S4]
- Godot w/Mono fails before reaching MSBuild call
- Document why Basis axis vectors are exposed transposed
- StyleBoxTexture Tile and Tile Fit modes not working correctly on GLES2
- Inconsistent behaviour of setup methods between GDScript and GDNative (C++) - values and default values of properties
- DynamicFontData can't store antialias or hinting property value unless it's saved to a `.tres`/`.res` file (fixed in `master`)
- Unstable RigidBody when adding/applying forces/torque
- Materials are rendering black if there are no lights in the scene (Intel driver bug)
- AnimationPlayer "Loop" property working sporadically
- Polygon2D texture not displaying correctly.
- Docs
- C++ not yet supported