godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Passing `p_use_sub_threads=true` in godot::ResourceLoader::load_threaded_request causes `ResourceLoader::LoadToken` leaks
- GDScript: Display warnings and errors in editor tooltip
- Fix enum constants incorrectly shown in documentation Enumerations section
- Editor should finish loading the dependency before resolving dependents.
- X11: prevent premature closing of popup menu
- Add `directional_shadow_min_fov` to DirectionalLight3D
- Improve stability of directional shadows when far from world origin
- Autocompletion: Respect negated type narrowing
- Vulkan: Mixing MSAA modes with Background mode: Canvas crashes with VkResult error -4
- "Word Highlighted Color" broken with new lines
- Docs
- C++ not yet supported