godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- area_entered, area_exited occurs at the same time with Area2D
- 2D Inverse Kinematics: Add a bool property to control the IK's bend orientation
- 2D Inverse Kinematics only work with the "Make Custom Bones" tool, not Bone2D nodes
- GI-Probe/Light Baking documentation lacks an important piece of info
- Unstable RigidBody when adding/applying forces/torque
- Drawing a texture obtained with `load` in `_draw` always fails
- Convert To Mesh Library "Merge with existing" option causes confusion
- Navigation Polygon Instance editing to conform to other polygon instance editing
- InputEventMouseButton.factor is always positive
- Materials are rendering black if there are no lights in the scene (Intel driver bug)
- Docs
- C++ not yet supported