godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- macOS + Compatibility renderer: editor hangs forever at project splash when rendering/lights_and_shadows/directional_shadow/size=0
- Improve `JSON.stringify()` documentation
- `PhysicsDirectSpaceState2D`/`3D`: add typed result objects
- Turn the script method outline into a `Tree`
- GDScript: Use named globals for extensions that can be unloaded
- Improve scene instantiation performance when attached `@tool` script has overridden `_get_property_list()`
- Make profile management in the Build Profile editor less convoluted
- `RichTextLabel` displays wrong center position when using `spacing_glyph` of `FontVariation` in 4.7.
- [Linux] Display server and Renderer support HDR, but window doesn't when Wayland display brightness is 100%
- Add audio range debug visualization for AudioStreamPlayer2D and AudioStreamPlayer3D
- Docs
- C++ not yet supported