godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix `String.append_utf32_unchecked` undefined behavior with zero span size
- New key binding for toggling fullscreen is not documented
- Document casting `INF`/`NAN` to `int` is undefined behavior
- `Range` does not work as expected when exp_edit is enabled and min_value is 0
- Shader previews show data from `Shader built-ins` on unrelated assignment
- Change mentions of "member" to "property" where appropriate
- Remove `script_editor/window_move_up` and `down` default keybinds and rename them
- Switch display scale to 'Custom' when custom display scale changes
- Move `toggle_files_button` to `ScriptEditor` / menu bar
- GridContainer: `stretch_ratio` ignored when all children have expand flag set
- Docs
- C++ not yet supported