godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Inner class hides global class
- Fix moving/duplicating file stored in the root `res://` folder
- Fix documentation of `Script.get_property_default_value`
- Incorrect directional shadow map culling for orthogonal camera (again ?)
- Godot editor crash after add the `discard` keyword into a `light` function on a 2D shader
- Fix `String.append_utf32_unchecked` undefined behavior with zero span size
- New key binding for toggling fullscreen is not documented
- Document casting `INF`/`NAN` to `int` is undefined behavior
- `Range` does not work as expected when exp_edit is enabled and min_value is 0
- Shader previews show data from `Shader built-ins` on unrelated assignment
- Docs
- C++ not yet supported