godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Data races due to lack of synchronization with audio thread
- Shader baker generates baked sources with the host editor's RENDER_DRIVER_ define instead of the target driver's
- New UI Offset Transform Applies Differently Based on "Visual Only" Parameter
- No lighting when WorldEnvironment Background is set to "Color + Sky"
- Implement `flip_h` and `flip_v` in `Button`
- Fix replication profiling for OnChange synchronization
- The “Flip Horizontally” action doesn't work when using the H keyboard shortcut in TileSet Dock.
- An error occurs when reparenting SpringBoneSimulator3D
- Fix: Editable Children material override decaying into an anonymous s…
- Add the ability to emit particles from skinned meshes
- Docs
- C++ not yet supported