godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [TextEdit] Inconsistent clear() and menu "Clear" undo behavior
- Crash near `EditorPropertyResource::fold_resource()` on switching from selected tile in TileSet editor
- Get sky material data retrieval logic in GLES3 and RD renderers to previous shape before regression
- Allow setting style of (or disabling) GDScript warning/error underlines in editor
- Move `ScriptLanguage::validate` to `EditorLanguage`
- extremely low contrast in a part of the editor ui
- Group Fit to Panel with zoom controls to prevent incorrect wrapping
- Add copy-to-clipboard hotkey to tree items in import settings window
- Docs: Add notes about disabling GDScript warning/error squiggles by setting color alpha to 0
- Editor crashes on exit while regenerating script documentation
- Docs
- C++ not yet supported