godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Exclude `EngineDebugger` and related code from release builds
- Project Manager: Opening quick settings causes errors
- MSAA produces incorrect normals at surface edges in Forward+ renderer
- Prevent viewport size getting out of sync in X11
- `Error` can implicitly convert to `bool` and flip the polarity of the result
- [TextEdit] Correct wrong clear() documentation text
- Set up macro benchmarking for the Android editor
- Add enumerate function (similar to python)
- Gridmap does not allow editing when in Orthogonal view mode when Z-Far is very large E.g. 20000 (see last entry here)
- [Android editor] Add support for drag & drop from other applications
- Docs
- C++ not yet supported