godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Core: Add `--color`/`--no-color` CLI arguments
- Replace DefaultAllocator use in area monitoring HashMaps
- Enum key declaration has no tooltip
- Fix `SpotLight3D`/`OmniLight3D` `light_projector` doesn't render when `shadow_enabled` is `false`
- Skip callback on hole in the height map by detecting NaN vertex
- Use icon for `TextEdit` squiggle underlines
- Fix multiple visual inconsistencies/nitpicks within the editor
- Add basic mouse camera controls template for CharacterBody3D
- `SpringBoneSimulator3D` to implement `COLLIDE_MODE_CHAIN` to detect between the joints
- Crash on Upgrade of project
- Docs
- C++ not yet supported