godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix GDScript inner class editor navigation and scene serialization
- Most parsing errors from loading a resource returns exactly the same line instead of line closer to the parsing error and sometimes are not helpful.
- Deploy with Remote Debug not working
- Fix issue where `PackedVector2Array` cannot be edited from remote
- Implement window-raise for wayland
- Avoid zero division for `normalize()` in PrimitiveMesh
- Document that preloaded resources are never freed
- PinJoint2D glitches out since the 4.7 update: Node B is stuttering when moving Node A
- Inspector theme constant overlaps input controls at small sizes
- Editor: Add visionOS templates to download manager
- Docs
- C++ not yet supported