godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Enhance `inverse_lerp` docs
- Fix Output filter buttons width
- Clamp Process (Physics) Priority to valid 32-bit range in the inspector
- Control nodes receive touch input outside the viewport in letterboxed areas (black borders) on Android
- [TextServer] Clamp outline size, when font size is clamped.
- [DRAFT] XR: Clean up cached OpenGL FBOs when native textures are freed
- [Unix] Replace old `popen` code with `execv`.
- Make emit show signal args in intellisense
- RegisterRawInputDevices with RIDEV_INPUTSINK not working in 4.7.2 mono .NET
- Linux/Wayland: DisplayServer.keyboard_get_keycode_from_physical() and DisplayServer.keyboard_get_label_from_physical() return incorrect results with German keyboard layout
- Docs
- C++ not yet supported